﻿Public Class BewegungstabelleFlugzeug_Sandsturm
    Inherits Bewegungstabelle
    Public Sub New()
        Select Case DataSettings.CommanderWarsGameModus
            Case CommanderWarsGameModi.AdvanceWars
                AWLaden()
            Case CommanderWarsGameModi.AdvanceWars2
                AW2Laden()
            Case CommanderWarsGameModi.AdvanceWarsDS
                AWDSLaden()
            Case CommanderWarsGameModi.CommanderWars
                CWLaden()
            Case CommanderWarsGameModi.AdvanceWarsDC
                AWDCLaden()
            Case CommanderWarsGameModi.CommanderWars2
                CW2Laden()
            Case Else
                CWLaden()
        End Select
    End Sub
    Private Sub AWLaden()
        STADT = 1
        BASIS = 1
        HQ = 1
        WERFT = 1
        LABOR = 1
        FLUGHAFEN = 1
        TURM = 1
        STRASSE = 1
        EBENE = 1
        WALD = 1
        STRAND = 1
        EBENESCHROTT = 1
        BRUECKE = 1
        BERG = 1
        FLUSS = 1
        SEE = 1
        RIFF = 1
        KAPUTTESCHWEISSNAHT = 1
        RAKETENSILORAKETE = 1
        RAKETENSILO = 1
        PIPESTATION = 1
        AUSGETROCKNETESFLUSSBETT = 3
        FELSEN = 3
        GIPFEL = 1
        KAKTEEN = 3
        KAPUTTEPIPESCHWEISS = 1
        KAPUTTESCHWEISSNAHT = 1
        KIEFERN = 1
        PFAD = 1
        PIPE = -1
        PIPELINE = -1
        PIPESCHWEISS = -1
        PLINE = -1
        PLINEKAPUTT = 1
        PLINESCHWEISS = -1
        SCHNEE = 1
        SCHWEISSNAHT = -1
        STRASSENFROST = 1
        WUESTE = 3
        ZUGBRUECKE = 1
        BAUBRUECKE = 1
        MINE = 1
        WUESTENSCHROTT = 3
        SCHNEESCHROTT = 1
        SUMPF = 1
        WOLKEN = 2
        LUFT = 2
        RADAR = 1
        TEMPWERFT = 1
        TEMPFLUGHAFEN = 1
        NEBEL = 1
        RAUESEE = 1
        OEDLAND = 1
        RUINEN = 1
    End Sub
    Private Sub AW2Laden()
        STADT = 1
        BASIS = 1
        HQ = 1
        WERFT = 1
        LABOR = 1
        FLUGHAFEN = 1
        TURM = 1
        STRASSE = 1
        EBENE = 1
        WALD = 1
        STRAND = 1
        EBENESCHROTT = 1
        BRUECKE = 1
        BERG = 1
        FLUSS = 1
        SEE = 1
        RIFF = 1
        KAPUTTESCHWEISSNAHT = 1
        RAKETENSILORAKETE = 1
        RAKETENSILO = 1
        PIPESTATION = 1
        AUSGETROCKNETESFLUSSBETT = 3
        FELSEN = 3
        GIPFEL = 1
        KAKTEEN = 3
        KAPUTTEPIPESCHWEISS = 1
        KAPUTTESCHWEISSNAHT = 1
        KIEFERN = 1
        PFAD = 1
        PIPE = -1
        PIPELINE = -1
        PIPESCHWEISS = -1
        PLINE = -1
        PLINEKAPUTT = 1
        PLINESCHWEISS = -1
        SCHNEE = 1
        SCHWEISSNAHT = -1
        STRASSENFROST = 1
        WUESTE = 3
        ZUGBRUECKE = 1
        BAUBRUECKE = 1
        MINE = 1
        WUESTENSCHROTT = 3
        SCHNEESCHROTT = 1
        SUMPF = 1
        WOLKEN = 2
        LUFT = 2
        RADAR = 1
        TEMPWERFT = 1
        TEMPFLUGHAFEN = 1
        NEBEL = 1
        RAUESEE = 1
        OEDLAND = 1
        RUINEN = 1
    End Sub
    Private Sub AWDSLaden()
        STADT = 1
        BASIS = 1
        HQ = 1
        WERFT = 1
        LABOR = 1
        FLUGHAFEN = 1
        TURM = 1
        STRASSE = 1
        EBENE = 1
        WALD = 1
        STRAND = 1
        EBENESCHROTT = 1
        BRUECKE = 1
        BERG = 1
        FLUSS = 1
        SEE = 1
        RIFF = 1
        KAPUTTESCHWEISSNAHT = 1
        RAKETENSILORAKETE = 1
        RAKETENSILO = 1
        PIPESTATION = 1
        AUSGETROCKNETESFLUSSBETT = 1
        FELSEN = 1
        GIPFEL = 1
        KAKTEEN = 1
        KAPUTTEPIPESCHWEISS = 1
        KAPUTTESCHWEISSNAHT = 1
        KIEFERN = 1
        PFAD = 1
        PIPE = -1
        PIPELINE = -1
        PIPESCHWEISS = -1
        PLINE = -1
        PLINEKAPUTT = 1
        PLINESCHWEISS = -1
        SCHNEE = 1
        SCHWEISSNAHT = -1
        STRASSENFROST = 1
        WUESTE = 1
        ZUGBRUECKE = 1
        BAUBRUECKE = 1
        MINE = 1
        WUESTENSCHROTT = 1
        SCHNEESCHROTT = 1
        SUMPF = 1
        WOLKEN = 2
        LUFT = 1
        RADAR = 1
        TEMPWERFT = 1
        TEMPFLUGHAFEN = 1
        NEBEL = 1
        RAUESEE = 1
        OEDLAND = 1
        RUINEN = 1
    End Sub
    Private Sub CWLaden()
        STADT = 1
        BASIS = 1
        HQ = 1
        WERFT = 1
        LABOR = 1
        FLUGHAFEN = 1
        TURM = 1
        STRASSE = 1
        EBENE = 1
        WALD = 1
        STRAND = 1
        EBENESCHROTT = 1
        BRUECKE = 1
        BERG = 1
        FLUSS = 1
        SEE = 1
        RIFF = 1
        KAPUTTESCHWEISSNAHT = 1
        RAKETENSILORAKETE = 1
        RAKETENSILO = 1
        PIPESTATION = 1
        AUSGETROCKNETESFLUSSBETT = 3
        FELSEN = 3
        GIPFEL = 1
        KAKTEEN = 3
        KAPUTTEPIPESCHWEISS = 1
        KAPUTTESCHWEISSNAHT = 1
        KIEFERN = 1
        PFAD = 1
        PIPE = -1
        PIPELINE = -1
        PIPESCHWEISS = -1
        PLINE = -1
        PLINEKAPUTT = 1
        PLINESCHWEISS = -1
        SCHNEE = 1
        SCHWEISSNAHT = -1
        STRASSENFROST = 1
        WUESTE = 3
        ZUGBRUECKE = 1
        BAUBRUECKE = 1
        MINE = 1
        WUESTENSCHROTT = 3
        SCHNEESCHROTT = 1
        SUMPF = 1
        WOLKEN = 2
        LUFT = 2
        RADAR = 1
        TEMPWERFT = 1
        TEMPFLUGHAFEN = 1
        NEBEL = 1
        RAUESEE = 1
        OEDLAND = 1
        RUINEN = 1
    End Sub
    Private Sub AWDCLaden()
        STADT = 1
        BASIS = 1
        HQ = 1
        WERFT = 1
        LABOR = 1
        FLUGHAFEN = 1
        TURM = 1
        STRASSE = 1
        EBENE = 1
        WALD = 1
        STRAND = 1
        EBENESCHROTT = 1
        BRUECKE = 1
        BERG = 1
        FLUSS = 1
        SEE = 1
        RIFF = 1
        KAPUTTESCHWEISSNAHT = 1
        RAKETENSILORAKETE = 1
        RAKETENSILO = 1
        PIPESTATION = 1
        AUSGETROCKNETESFLUSSBETT = 1
        FELSEN = 1
        GIPFEL = 1
        KAKTEEN = 1
        KAPUTTEPIPESCHWEISS = 1
        KAPUTTESCHWEISSNAHT = 1
        KIEFERN = 1
        PFAD = 1
        PIPE = -1
        PIPELINE = -1
        PIPESCHWEISS = -1
        PLINE = -1
        PLINEKAPUTT = 1
        PLINESCHWEISS = -1
        SCHNEE = 1
        SCHWEISSNAHT = -1
        STRASSENFROST = 1
        WUESTE = 1
        ZUGBRUECKE = 1
        BAUBRUECKE = 1
        MINE = 1
        WUESTENSCHROTT = 1
        SCHNEESCHROTT = 1
        SUMPF = 1
        WOLKEN = 1
        LUFT = 1
        RADAR = 1
        TEMPWERFT = 1
        TEMPFLUGHAFEN = 1
        RADAR = 1
        TEMPWERFT = 1
        TEMPFLUGHAFEN = 1
        NEBEL = 1
        RAUESEE = 1
        OEDLAND = 1
        RUINEN = 1
    End Sub
    Private Sub CW2Laden()
        STADT = 1
        BASIS = 1
        HQ = 1
        WERFT = 1
        LABOR = 1
        FLUGHAFEN = 1
        TURM = 1
        STRASSE = 1
        EBENE = 1
        WALD = 1
        STRAND = 1
        EBENESCHROTT = 1
        BRUECKE = 1
        BERG = 1
        FLUSS = 1
        SEE = 1
        RIFF = 1
        KAPUTTESCHWEISSNAHT = 1
        RAKETENSILORAKETE = 1
        RAKETENSILO = 1
        PIPESTATION = 1
        AUSGETROCKNETESFLUSSBETT = 1
        FELSEN = 1
        GIPFEL = 1
        KAKTEEN = 1
        KAPUTTEPIPESCHWEISS = 1
        KAPUTTESCHWEISSNAHT = 1
        KIEFERN = 1
        PFAD = 1
        PIPE = -1
        PIPELINE = -1
        PIPESCHWEISS = -1
        PLINE = -1
        PLINEKAPUTT = 1
        PLINESCHWEISS = -1
        SCHNEE = 1
        SCHWEISSNAHT = -1
        STRASSENFROST = 1
        WUESTE = 1
        ZUGBRUECKE = 1
        BAUBRUECKE = 1
        MINE = 1
        WUESTENSCHROTT = 1
        SCHNEESCHROTT = 1
        SUMPF = 1
        WOLKEN = 1
        LUFT = 1
        RADAR = 1
        TEMPWERFT = 1
        TEMPFLUGHAFEN = 1
        RADAR = 1
        TEMPWERFT = 1
        TEMPFLUGHAFEN = 1
        NEBEL = 1
        RAUESEE = 1
        OEDLAND = 1
        RUINEN = 1
    End Sub
End Class
